Details | |
---|---|
Upkeep | 15–50 |
Decay | 8 hours |
Extras | |
---|---|
Identifier | -1429456799 |
Stack Size | ×10 |
Despawn time | 20 min |
Prison Cell Wall
The Prison Cell Wall is an in-game structure item within the popular survival game Rust. It is designed specifically for creating secure areas or cells within buildings, commonly used to house prisoners or protect valuable items. Once placed, the wall is a permanent fixture, as it cannot be picked up or removed, ensuring a high level of security and permanence within player-constructed bases.
Constructed out of sturdy materials, the Prison Cell Wall is resistant to damage, making it a formidable barrier against unauthorized access. It is an essential component for players looking to fortify their compounds or set up an area for holding captives. Despite its strength, it is essential for players to remember that the wall, like any other structure in Rust, might still be vulnerable to determined raiders with enough resources and firepower. Strategically, it should be combined with other defensive measures such as locks and traps for optimal effectiveness.
When planning your base's layout, incorporating Prison Cell Walls can be a decisive factor in controlling movement and safeguarding assets. However, due to its inability to be reclaimed once positioned, careful planning before installation is crucial. As with all structures in Rust, maintaining the walls’ integrity through ongoing upkeep is important to prevent decay, a mechanic which can lead to the weakening and eventual destruction of player-made buildings if neglected. For the best defense, players often pair these walls with the Prison Cell Gate, which allows selective and controlled entry into the secured area.
Loot Prison Cell Wall
Container | Condition | Amount | Chance |
---|---|---|---|
100 % | 1–2 | 2 % | |
100 % | 1–2 | 2 % | |
100 % | 1–2 | 1 % | |
100 % | 1 | 1 % | |
100 % | 1 | 0.5 % | |
100 % | 1 | 0.5 % | |
100 % | 1 | 0.5 % | |
100 % | 1 | 0.5 % | |
100 % | 1 | 0.3 % | |
100 % | 1 | 0.1 % | |
100 % | 1 | 0.09 % | |
100 % | 1 | 0.09 % | |
100 % | 1 | 0.09 % | |
100 % | 1 | 0.08 % | |
100 % | 1 | 0.08 % | |
100 % | 1 | 0.07 % |
Craft Prison Cell Wall
Prison Cell Wall Blueprint
Tool | Requirements | Scrap Total |
---|---|---|
75 | ||
475 |
Repair Prison Cell Wall
Tool | Max Repair Cost | Condition Loss | BP Required |
---|---|---|---|
- | No | ||
- | No | ||
20% | Yes |
Recycle Prison Cell Wall
Prison Cell Wall can be destroyed by
Tool | Quantity | Time | Fuel | Sulfur |
---|---|---|---|---|
38 | 3 min 46 sec | - | ×760 | |
Explosive 5.56 Rifle Ammo | ×75 | 18 sec | - | ×1,875 |
Explosive 5.56 Rifle Ammo | ×75 | 3 min 5 sec | - | ×1,875 |
Explosive 5.56 Rifle Ammo | ×75 | 15 sec | - | ×1,875 |
Explosive 5.56 Rifle Ammo | ×75 | 3 min 18 sec | - | ×1,875 |
Explosive 5.56 Rifle Ammo | ×75 | 16 sec | - | ×1,875 |
Explosive 5.56 Rifle Ammo | ×75 | 8 sec | - | ×1,875 |
Explosive 5.56 Rifle Ammo | ×75 | 22 sec | - | ×1,875 |
Semi-Automatic Rifle | 75 | 29 sec | - | ×1,875 |
Explosive 5.56 Rifle Ammo | ×75 | 29 sec | - | ×1,875 |
1 | 10 sec | ×60 | ×2,200 | |
5 | 15 sec | - | ×2,400 | |
Stuck (right click) | 21 | 1 min 21 sec | - | ×2,520 |
13 | 1 min 12 sec | - | ×2,600 | |
2 | 6 sec | ×60 | ×2,800 | |
Stuck (right click) | 60 | 2 min 31 sec | - | ×3,600 |
38 | 3 min 39 sec | - | ×3,800 | |
2 | - | - | - | |
11 | 9 sec | - | - | |
152 | 58 min 5 sec | - | - | |
Throw | 200 | 2 hours 5 min | - | - |
Throw | 2,400 | 1 hour | - | - |
Snowball | ×150 | 20 min 51 sec | - | - |
308 | 1 hour 11 min 47 sec | - | - | |
209 | 1 hour 1 min 48 sec | - | - | |
Throw | 250 | 2 hours 5 min | - | - |
90 | 1 hour 31 min 29 sec | - | - | |
63 | 34 min 22 sec | - | - | |
Throw | 40 | 50 min | - | - |
46 | 42 min 25 sec | - | - | |
177 | 2 hours 12 min 56 sec | - | - | |
Throw | 240 | 2 hours 30 min | - | - |
28 | 33 min 47 sec | - | - | |
Throw | 24 | 1 hour 15 min | - | - |
462 | 3 hours 7 min 41 sec | - | - | |
373 | 2 hours 14 min 46 sec | - | - | |
462 | 4 hours 27 min 41 sec | ×462 | - | |
Lit | ~ 1,715 | 4 hours 48 min 34 sec | ×1,715 | - |