Details | |
---|---|
Consumption | 1 |
Inputs | Input A, Input B |
Outputs | Power Out |
Extras | |
---|---|
Identifier | 1171735914 |
Stack Size | ×5 |
Despawn time | 5 min |
AND Switch
The AND Switch in Rust is an essential electronic logic gate for players interested in advanced base functionality and electrical systems. This device ensures that electricity only passes through when both input sources are receiving power. The amount of power that passes through the AND Switch will be equivalent to the higher voltage of the two sources. It is crucial for creating complex circuits that require two conditions to be met before activating an electrical output, such as lights, traps, or doors.
As a practical component, the AND Switch can be used to boost base security or automation. For instance, players can set up systems where lights only turn on when it's dark (detected by a Sensor) and when the player is present, saving energy and preventing unwanted attention. Another common application is linking it to doors with multiple keypad locks that require more than one keycode to grant access, thereby increasing base security.
Its simple design and the easy-to-understand mechanism make it a favorite for both beginner electricians learning the ins and outs of Rust's electricity system and for advanced players constructing complex electrical networks. Efficient use of an AND Switch can make a base more ergonomic and secure, proving its value as a versatile and powerful tool in any player's electrical arsenal.
Loot AND Switch
Container | Condition | Amount | Chance |
---|---|---|---|
- | 1–2 | 2 % | |
- | 1–3 | 2 % | |
- | 1–2 | 1 % | |
- | 1–2 | 1 % | |
- | 1 | 1 % | |
- | 1 | 1 % | |
- | 1 | 1 % | |
- | 1 | 1 % | |
- | 1 | 1 % | |
- | 1 | 0.5 % | |
- | 1 | 0.4 % | |
- | 1 | 0.3 % | |
- | 1 | 0.1 % | |
- | 1 | 0.1 % | |
- | 1 | 0.1 % | |
- | 1 | 0.09 % | |
- | 1 | 0.08 % | |
- | 1 | 0.08 % | |
- | 1 | 0.07 % |
Craft AND Switch
AND Switch Blueprint
Tool | Requirements | Scrap Total |
---|---|---|
20 | ||
320 |
Repair AND Switch
Tool | Max Repair Cost | Condition Loss | BP Required |
---|---|---|---|
- | No | ||
- | No | ||
- | Yes |
Recycle AND Switch
AND Switch Wiring
Item | Production | Consumption |
---|---|---|
100 | - | |
0–150 | 1 | |
40 | - | |
0–20 | - | |
- | 1 | |
- | 1 | |
- | 2 | |
- | 1 | |
- | 5 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | - | |
- | - | |
- | - | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 3 | |
- | 3 | |
- | - | |
AND Switch | - | 1 |
- | 1 | |
- | 1 | |
- | - | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 2 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 5 | |
- | 1 | |
- | 1 | |
- | 35 | |
- | 1 | |
- | 1 | |
- | 5 | |
- | 3 | |
- | 1 | |
- | 10 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 4 | |
- | 10 | |
- | 6 | |
- | 15 | |
- | 8 | |
- | 5 | |
- | 1 | |
- | 10 | |
- | 25 | |
- | 3 | |
- | 10 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 | |
- | 1 |
AND Switch can be destroyed by
Tool | Quantity | Time | Fuel | Sulfur |
---|---|---|---|---|
12 Gauge Incendiary Shell | ~ ×2 | 13 sec | - | ×40 |
12 Gauge Incendiary Shell | ~ ×2 | 15 sec | - | ×40 |
12 Gauge Incendiary Shell | ~ ×2 | 12 sec | - | ×40 |
12 Gauge Incendiary Shell | ~ ×2 | 17 sec | - | ×40 |
12 Gauge Incendiary Shell | ~ ×2 | 13 sec | - | ×40 |
12 Gauge Incendiary Shell | ~ ×2 | 12 sec | - | ×40 |
Handmade Shell | ×12 | 30 sec | - | ×60 |
Handmade Shell | ×12 | 30 sec | - | ×60 |
Handmade Shell | ×12 | 49 sec | - | ×60 |
Handmade Shell | ×12 | 16 sec | - | ×60 |
Handmade Shell | ×14 | 14 sec | - | ×70 |
Handmade Shell | ×15 | 14 sec | - | ×75 |
5.56 Rifle Ammo | ×25 | 1 min | - | ×83 |
5.56 Rifle Ammo | ×25 | 1 min 4 sec | - | ×83 |
Pistol Bullet | ×37 | 27 sec | - | ×93 |
12 Gauge Buckshot | ×10 | 24 sec | - | ×100 |
12 Gauge Buckshot | ×10 | 24 sec | - | ×100 |
12 Gauge Buckshot | ×10 | 40 sec | - | ×100 |
12 Gauge Buckshot | ×10 | 14 sec | - | ×100 |
5.56 Rifle Ammo | ×31 | 3 sec | - | ×103 |
Pistol Bullet | ×45 | 11 sec | - | ×113 |
5.56 Rifle Ammo | ×35 | 4 sec | - | ×117 |
12 Gauge Buckshot | ×12 | 8 sec | - | ×120 |
Pistol Bullet | ×50 | 11 sec | - | ×125 |
Pistol Bullet | ×50 | 18 sec | - | ×125 |
12 Gauge Buckshot | ×13 | 14 sec | - | ×130 |
5.56 Rifle Ammo | ×40 | 9 sec | - | ×133 |
5.56 Rifle Ammo | ×40 | 9 sec | - | ×133 |
Pistol Bullet | ×54 | 9 sec | - | ×135 |
Pistol Bullet | ×54 | 14 sec | - | ×135 |
Incendiary Pistol Bullet | ~ ×17 | 34 sec | - | ×142 |
Pistol Bullet | ×58 | 32 sec | - | ×145 |
5.56 Rifle Ammo | ×50 | 9 sec | - | ×167 |
5.56 Rifle Ammo | ×50 | 21 sec | - | ×167 |
Incendiary Pistol Bullet | ~ ×20 | 30 sec | - | ×167 |
Pistol Bullet | ×67 | 14 sec | - | ×168 |
Incendiary Pistol Bullet | ~ ×21 | 30 sec | - | ×175 |
Incendiary Pistol Bullet | ~ ×21 | 33 sec | - | ×175 |
Incendiary Pistol Bullet | ~ ×22 | 27 sec | - | ×183 |
Incendiary Pistol Bullet | ~ ×22 | 31 sec | - | ×183 |
Incendiary Pistol Bullet | ~ ×23 | 35 sec | - | ×192 |
10 | 58 sec | - | ×200 | |
Incendiary 5.56 Rifle Ammo | ×16 | 35 sec | - | ×200 |
Incendiary 5.56 Rifle Ammo | ×16 | 40 sec | - | ×200 |
Incendiary Pistol Bullet | ~ ×26 | 31 sec | - | ×217 |
4 | 7 sec | - | ×240 | |
12 Gauge Slug | ×25 | 1 min 12 sec | - | ×250 |
12 Gauge Slug | ×25 | 1 min 5 sec | - | ×250 |
Incendiary 5.56 Rifle Ammo | ×20 | 2 sec | - | ×250 |
12 Gauge Slug | ×25 | 1 min 48 sec | - | ×250 |
12 Gauge Slug | ×25 | 44 sec | - | ×250 |
Incendiary 5.56 Rifle Ammo | ×22 | 2 sec | - | ×275 |
Incendiary 5.56 Rifle Ammo | ×25 | 3 sec | - | ×313 |
Incendiary 5.56 Rifle Ammo | ×25 | 7 sec | - | ×313 |
12 Gauge Slug | ×32 | 36 sec | - | ×320 |
12 Gauge Slug | ×34 | 36 sec | - | ×340 |
Explosive 5.56 Rifle Ammo | ×16 | 35 sec | - | ×400 |
Explosive 5.56 Rifle Ammo | ×16 | 40 sec | - | ×400 |
Incendiary 5.56 Rifle Ammo | ×32 | 7 sec | - | ×400 |
Incendiary 5.56 Rifle Ammo | ×32 | 9 sec | - | ×400 |
Explosive 5.56 Rifle Ammo | ×18 | 2 sec | - | ×450 |
Explosive 5.56 Rifle Ammo | ×19 | 2 sec | - | ×475 |
4 | 8 sec | - | ×480 | |
1 | 9 sec | - | ×480 | |
HV Pistol Ammo | ×37 | 27 sec | - | ×493 |
Explosive 5.56 Rifle Ammo | ×20 | 2 sec | - | ×500 |
HV 5.56 Rifle Ammo | ×25 | 1 min | - | ×500 |
HV 5.56 Rifle Ammo | ×25 | 1 min 4 sec | - | ×500 |
Explosive 5.56 Rifle Ammo | ×20 | 3 sec | - | ×500 |
Explosive 5.56 Rifle Ammo | ×23 | 2 sec | - | ×575 |
Semi-Automatic Rifle | 23 | 8 sec | - | ×575 |
Explosive 5.56 Rifle Ammo | ×23 | 8 sec | - | ×575 |
HV Pistol Ammo | ×45 | 11 sec | - | ×600 |
1 | 3 sec | ×253 | ×610 | |
HV 5.56 Rifle Ammo | ×31 | 3 sec | - | ×620 |
HV Pistol Ammo | ×50 | 11 sec | - | ×667 |
HV Pistol Ammo | ×50 | 18 sec | - | ×667 |
HV 5.56 Rifle Ammo | ×35 | 4 sec | - | ×700 |
HV Pistol Ammo | ×54 | 9 sec | - | ×720 |
HV Pistol Ammo | ×54 | 14 sec | - | ×720 |
HV Pistol Ammo | ×58 | 32 sec | - | ×773 |
HV 5.56 Rifle Ammo | ×40 | 9 sec | - | ×800 |
HV 5.56 Rifle Ammo | ×40 | 9 sec | - | ×800 |
HV Pistol Ammo | ×67 | 14 sec | - | ×893 |
5 | 24 sec | - | ×1,000 | |
HV 5.56 Rifle Ammo | ×50 | 9 sec | - | ×1,000 |
HV 5.56 Rifle Ammo | ×50 | 21 sec | - | ×1,000 |
1 | 1 sec | ×30 | ×1,400 | |
17 | 1 min 34 sec | - | ×1,700 | |
1 | 10 sec | ×60 | ×2,200 | |
1 | - | - | - | |
4 | 1 sec | - | - | |
1 | 14 sec | - | - | |
Throw | 2 | 1 min | - | - |
1 | 23 sec | - | - | |
Throw | 2 | 51 sec | - | - |
Throw | 16 | 24 sec | - | - |
Snowball | ×1 | 7 sec | - | - |
2 | 28 sec | - | - | |
1 | 4 sec | - | - | |
Workbench Refill | 1 | 4 sec | - | - |
1 | 23 sec | - | - | |
Throw | 2 | 51 sec | - | - |
1 | 17 sec | - | - | |
Throw | 2 | 1 min | - | - |
Hunting Bow | ~ 5 | 16 sec | ×25 | - |
Fire Arrow | ~ ×5 | 16 sec | ×25 | - |
1 | 6 sec | - | - | |
1 | 14 sec | - | - | |
Throw | 1 | 21 sec | - | - |
Fire Arrow | ~ ×5 | 31 sec | ×25 | - |
Fire Arrow | ~ ×5 | 26 sec | ×25 | - |
~ 33 | 20 sec | ×33 | - | |
40mm Shotgun Round | ×8 | 8 sec | - | - |
10 | 24 sec | - | - | |
Throw | 20 | 30 sec | - | - |
1 | 14 sec | - | - | |
Throw | 1 | 40 sec | - | - |
1 | 8 sec | - | - | |
Throw | 1 | 12 sec | - | - |
1 | 14 sec | - | - | |
Throw | 1 | 21 sec | - | - |
1 | 12 sec | - | - | |
Throw | 1 | 30 sec | - | - |
~ 1 | 18 sec | ×50 | - | |
1 | 17 sec | - | - | |
1 | 21 sec | - | - | |
Throw | 1 | 30 sec | - | - |
1 | 52 sec | - | - | |
Throw | 2 | 1 min | - | - |
1 | 12 sec | - | - | |
Throw | 1 | 24 sec | - | - |
1 | 14 sec | - | - | |
Throw | 1 | 30 sec | - | - |
1 | 12 sec | - | - | |
Throw | 1 | 40 sec | - | - |
1 | 24 sec | - | - | |
Throw | 2 | 1 min | - | - |
1 | 21 sec | - | - | |
Throw | 2 | 1 min | - | - |
1 | 18 sec | - | - | |
1 | 12 sec | - | - | |
Throw | 1 | 21 sec | - | - |
1 | 10 sec | - | - | |
Throw | 1 | 30 sec | - | - |
3 | 1 min 46 sec | ×3 | - | |
Lit | ~ 10 | 1 min 36 sec | ×10 | - |
1 | 24 sec | - | - |